The-Kid-and-Rucks

The Voiceover Narration. Portal, Bastion, and The Stanley Parable.

This week’s triple feature are about three of the best games that tell the story almost exclusively through voice-over narration. Interestingly enough, the three games are also vastly different in terms of genre and gameplay which makes these great examples of how narrative technique/storytelling is not restricted to certain genres. Let’s begin with the most…

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Lore in Plain Sight. The World of Dark Souls

In the Age of Ancients the world was unformed, shrouded by fog. A land of gray crags, Archtrees and Everlasting Dragons. But then, there was Fire and with fire came disparity. So begins the intro cinematic of Dark Souls, a game renowned for its ruthless, difficult but highly rewarding combat revolving around player skill instead…

worldbuilding

Video Games and World Building

As we move out of Pathfinder Month, I feel like a nice segue is to discuss world building in video games. In tabletop RPGs such as DnD and Pathfinder, world building means the creation of a campaign setting filled with its own lore, nations, peoples and such by the DM. The scope of these creations…

Giant Tree Monster. Yours for only 900 gold!

PFS Core Classes Part 5. Nature’s Ally and Guardian

While cosmic energy and divine will are great sources of magic, there is also a great deal of power hidden within the depths of Mother Nature. While technically treated as Divine Casters, Druids and Rangers are two classes that gain their power from the flora and fauna around them, rather than mystical energy or supernatural…

Seranrae Gives You Wings

PFS Core Classes Part 4. Avatars of the Divine

Pathfinder is a polytheistic realm, filled to the brim with Gods and Goddesses for everything and everyone. Each of these deities have their own following, but only a select few truly represent Divine Will. These are the Cleric and the Paladin, Avatars of the Divine. As mentioned in Part 3, spell casting in Pathfinder is…

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Prepared vs Spontaneous. A Guide to Pathfinder Casting

  Magic. Whether you’re aiming to fight dark lords with a wand and mangled Latin, or just choosing to demolish your enemies with the all powerful Hadoken, your aim is to wield that sweet world-altering power for ULTIMATE COSMIC POWER. To help you in that process, let me explain how magic actually works in the…

Ultimate Magic

PFS Core Classes Part 3. Unearthing Arcana

Magic in Pathfinder Society is divided largely into two groups: Arcane and Divine. Among these, arcane casters are those who bend cosmic energy to their will. Their magic always seems as if they create something out of nothing as the mold the invisible energies around them into physical form and mysterious power. The exemplars of…

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Alignment – A Primer on Role-Playing in Pathfinder

A fairly popular and common diversion for many people distracting themselves online is the Myers-Briggs Personality Test. While the test itself is actually incredibly unscientific, it is an interesting pop-culture insight into how people view themselves and their own personalities. While Pathfinder doesn’t offer such a robust characterization metric, a common guideline that people use…

Totally Awesome

Pathfinder Core Classes 2. Skillful Miscreants

Every class has a selection of skills that come naturally to them. Among those, most characters will choose to specialize in a select few, the number of which is determined by their intelligence and the class itself. In many cases, the characters of Pathfinder do not think too hard about their skills except for those…

May include Non-Core Characters

The Mechanics of Character Creation in Pathfinder Society

Last week, we talked about imagining your character, and understanding that a Pathfinder character isn’t just a set of numbers for use in combat. Rather, your character is its own being, a living aspect of the world you’re inhabiting. But, of course, it’s important to understand the mechanics too. So to start, I’m going to…